Run Like Rogue
Version 0.5.2
- fixed level pause bugs
- fixed movement after battle end
Version 0.5.1
- added mouse input
- new armor icon graphic
- bugfixes
Version 0.5 (beta)
- new location
- visual improvements
- basic sounding
- tutorial page in menu
- new items and enemies
Version 0.4 (alpha build)
- added level select
- added shop
- added inventory tips and sell
- minor graphic tweaks
Version 0.3.1 (alpha build)
- added inventory basic functionality
Version 0.3 (alpha build)
- added inventory to main menu
- added shop to menu (NOT FUNCTIONAL)
Version 0.2 (alpha build)
- added base inventory saving to json
- base main menu
Version 0.1.2 (alpha build)
- added inventory
- few optimizations
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | Froztbite |
Genre | Adventure |
Made with | Unity |
Tags | Casual, Roguelike, Runner |
Average session | A few seconds |
Inputs | Smartphone |
Development log
- Beta 0.5.1 fixDec 05, 2022
- Beta 0.5 UpdateNov 27, 2022
Comments
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Had some trouble getting the timing down for the slide and jumps. Feels rough but playable.
Can't tell how to play this. Put the controls in the description.
I will add a small tutorial. You have to use swiping (up to jump, down to crouch, left/right to start fight in zone, then swipe emblems in shown directions). You can't play the game on PC unfortunately.
If you can't play it on PC, it probably shouldn't be runnable on PC.
To be clear, I would like to at least try it, so if you put in keyboard/mouse controls I'd like to know.
I'm going to upload a new version with a lot of improvements and content. Actually, I've submitted this game for itch.io mostly for testing purposes only on smartphones, and implementing mouse controls will take a bit of time. However, I will try adding mouse controls for the next update.
Sounds good! I look forward to it.
Mouse control added.